Derrick Martinez

Computer Scientist and Game Dev Based in Texas.

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About Me

Highly focused and ambitious, I bring a rich background of intermediate software engineering, encompassing over two years of hands-on experience in Python and C++, soon to include a web development skill set with HTML, CSS, and JavaScript. My current career goal is to become an appreciated professor for game development or computer science.

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Computer Programming

After several tech demos that extend my graphics programming knowledge in both the Python and C++ languages, I initiated the development of my own game engine. It is a library that extends and wraps SDL2 with integral features such as texture cache management, tile map loading, and easy collision physics. I call it Kraken Engine.

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Game Development

I am the developer behind local hit games such as Mage and Muse and Night Terror, both created in under a week. Occasionally, I also produce content on my YouTube channel, where I publish walkthroughes in Pygame, a python graphics library, and soon for Kraken.


Music

Neer is heavily influenced by big artists such as The Weeknd, Tory Lanez, Bruno Mars, d4vd, and Q (to keep it short). The genre I'm studying is electronic music with a 80s-90s structure where I make use of my musical and technical skills to engineer synthesizers to make unique sounds.